Gnomeregan
43 items from 7 bosses. 20quests can be picked up for it.
Grubbis
- Grubbis Paws hands, mail armor 144 · strength 6 · agility 5 · spirit 9 34
- Irradiated Shield off hand, shield armor 738 · block 16 · stamina -10 · spirit 9 · nature damage 14 34
- Skullduggery Belt waist, leather armor 62 · spirit 7 · attack power 16 34
- Nightsky Wristbands wrist, cloth armor 20 · intellect 6 · spirit 3 33
- Tundra Necklace neck 33
- Glimmering Shield off hand, shield armor 595 · block 12 · strength 4 · stamina 3 31
Viscous Fallout
- Hydrocane two hand, staff weapon damage 44 - 67 Damage · weapon speed 2.8 · weapon dps 19.8 · frost resistance 15 · spell damage 36 32
- Toxic Revenger one hand, dagger weapon damage 27 - 51 Damage · weapon speed 1.9 · weapon dps 20.5 32
- Acidic Walkers feet, cloth armor 34 · intellect 8 · spirit 4 · nature resistance 5 · spell power 5 32
- Infiltrator Buckler off hand, shield armor 628 · block 13 33
- Glimmering Mail Pauldrons shoulder, mail armor 149 · strength 6 · spirit 5 30
Electrocutioner 6000
- Electrocutioner Leg main hand, sword weapon damage 26 - 49 Damage · weapon speed 1.7 · weapon dps 22.1 34
- Electrocutioner Lagnut finger stamina 4 · spirit 7 · spell damage 3 · spell healing 9 34
- Spidertank Oilrag wrist, cloth armor 22 · spell power 9 · mp5 3 34
- Infiltrator Buckler off hand, shield armor 628 · block 13 33
- Glimmering Mail Greaves feet, mail armor 138 · strength 6 · stamina 6 31
Crowd Pummeler 9-60
- Manual Crowd Pummeler two hand, mace weapon damage 46 - 70 Damage · weapon speed 2 · weapon dps 29 · strength 16 · agility 5 34
- Gnomebot Operating Boots feet, leather armor 76 · stamina 12 · spell damage 4 · spell healing 11 34
- Thermaplugg Medal of Honor neck stamina 6 · spirit 6 · attack power 10 34
- Durable Tunic chest, cloth armor 46 34
- Emblazoned Chestpiece chest, leather armor 97 · agility 7 · stamina 6 · spirit 6 32
- Banded Helm head, mail armor 166 32
- Band of Thorns finger spirit 6 31
Dark Iron Ambassador
- Emissary Cuffs wrist, leather armor 49 · arcane resistance 6 35
- Glass Shooter ranged, gun weapon damage 36 - 68 Damage · weapon speed 2.9 · weapon dps 17.9 · attack power 12 35
- Royal Diplomatic Scepter main hand, mace weapon damage 24 - 46 Damage · weapon speed 2.3 · weapon dps 15.2 · stamina 3 · spirit 7 35
Mekgineer Thermaplugg
- Thermaplugg's Central Core off hand, shield armor 776 · block 17 · spirit 3 36
- Thermaplugg's Left Arm two hand, axe weapon damage 67 - 102 Damage · weapon speed 2.7 · weapon dps 31.3 · strength 17 · stamina 5 36
- Charged Gear finger nature resistance 5 · arcane resistance 5 36
- Electromagnetic Gigaflux Reactivator head, cloth armor 43 · intellect 8 · spirit 9 · spell power 8 36
- Mail Combat Belt waist, mail armor 118 · strength 7 · stamina 6 34
Trash
- Vibroblade one hand, axe weapon damage 21 - 40 Damage · weapon speed 1.6 · weapon dps 19.1 30
- Supercharger Battle Axe two hand, axe weapon damage 51 - 78 Damage · weapon speed 2.8 · weapon dps 23 28
- Hi-Tech Supergun ranged, gun weapon damage 23 - 43 Damage · weapon speed 2.3 · weapon dps 14.3 · defense 3 29
- Oscillating Power Hammer one hand, mace weapon damage 24 - 46 Damage · weapon speed 2 · weapon dps 17.5 · strength 5 · stamina 1 28
- Gyromatic Icemaker ranged, wand weapon speed 1.4 · weapon dps 30.4 · frost resistance 5 31
- Gizmotron Megachopper two hand, sword weapon damage 61 - 92 Damage · weapon speed 3.2 · weapon dps 23.9 · strength 14 · agility 5 29
- Hotshot Pilot's Gloves hands, cloth armor 31 · agility 4 · stamina 5 · intellect 8 · spirit 5 32
- Mechbuilder's Overalls chest, cloth stamina 5 · intellect 12 · arcane resistance 5 · spell power 8 31
- Petrolspill Leggings legs, leather armor 90 · agility 14 · stamina 6 30
- Caverndeep Trudgers feet, mail armor 194 · strength 4 · stamina 10 32
- Gnomeregan Amulet neck 31
- Gnomeregan Band finger 30
Quests
Quests are server-side in Forever, so every line here is an answer the beta server gave a running client. The list grows as the beta is played rather than being complete today.
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Save Techbot's Brain! 26
Bring Techbot's Memory Core to Tinkmaster Overspark in Ironforge.
ObjectivesTechbot's Memory Core
Turned in toTinkmaster Overspark
Chainstep 2 of 2
When our beloved city Gnomeregan fell, a rogue spark must have jolted my poor creation, Techbot. It once aided me and my associates with its countless gizmos and limitless store of information, but its positronic brain has polarized. Now it's negatronic... and Techbot's behaviors are reversed. It roams Gnomeregan in a frenzy!
But perhaps it can be salvaged. Perhaps, if you can retrieve Techbot's memory core and bring it to me, I can discover the cause of the polarization and fix my poor Techbot.
Pays 20s
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Tinkmaster Overspark 26
Speak with Tinkmaster Overspark in Ironforge.
Turned in toTinkmaster Overspark (named in the quest's summary)
Chainstep 1 of 2
Tinkmaster Overspark is very upset with the fate of his mechanical creation, Techbot. I remember Techbot as a kind and helpful tool for the gnomes, but Overspark tells me it's malfunctioned.
Very sad. But with luck perhaps he can be fixed!
Speak with Tinkmaster Overspark, in Tinker Town in Ironforge. He would welcome your help.
Pays 210 XP · Gnomeregan Exiles +25
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Gnogaine 27
Use the Empty Leaden Collection Phial on Irradiated Invaders or Irradiated Pillagers to collect radioactive fallout. Once it is full, take it back to Ozzie Togglevolt in Kharanos.
ObjectivesFull Leaden Collection Phial
Turned in toOzzie Togglevolt
Since the accident, all Gnoarn thinks about or talks about is cleansing Gnomeregan of the trogg infestation and finding a cure for the sickness that plagues it, <name>.
Luckily, Razzle and I are close to some kind of cure - either that or the recipe for a really powerful rum. We won't know until we test! Naturally, in order to test our theory, we're going to need a few things; namely, fallout from the irradiated troggs in Gnomeregan. Fill up this phial with the green glow and bring it back!
Pays 22s
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The Day After 27
Speak with Ozzie Togglevolt in Kharanos.
Turned in toOzzie Togglevolt
You don't think I was always bald, do you? No sir/ma'am! It was the radiation leak in Gnomeregan that caused this tragic hair loss. Before that day, I had the only gnomefro in all of Azeroth.
<Gnoarn shakes his fist in the air.>
Damn those damned dirty troggs - damn them all!!
Perhaps it's not too late, <name>. We may still be able to save it - the city I mean! Speak to Ozzie Togglevolt in Kharanos. He and his partner Razzle are working on a solution.
Pays 220 XP
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Castpipe's Task 28
Speak with Master Mechanic Castpipe in Ironforge.
Turned in toMaster Mechanic Castpipe (named in the quest's summary)
Chainstep 1 of 2
Master Mechanic Castpipe in Ironforge has need of adventurers! He's organizing bands to reenter Gnomeregan on a data retrieval mission of top security and importance.
Castpipe might not be a member of the Enlightened Assembly of Arcanology, Alchemy and Engineering Sciences like I am, but he's still a smart gnome so if he thinks it's important, then by my calculations there's an eighty-four percent probability that it really is important!
Those are good odds!
Pays 230 XP · Gnomeregan Exiles +10
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A Fine Mess 30
Escort Kernobee to the Clockwerk Run exit and then report to Scooty in Booty Bay.
Turned in toScooty (named in the quest's summary)
<Kernobee groans.> Wha.. What happened?
The last thing I remember is being captured by a group of dark iron dwarves, beaten to within an inch of my life and then thrown in here with these filthy troggs.
Get me out of here, <name>!
Here's the plan: Lead me to the exit; if we make it out alive, you go to Booty Bay and let Scooty know that I went to Ratchet to warn Tinkerwiz of the dark iron's involvement in the making of that super rig.
Let's get going!
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Data Rescue 30
Bring a Prismatic Punch Card to Master Mechanic Castpipe in Ironforge.
ObjectivesPrismatic Punch Card
Turned in toMaster Mechanic Castpipe
Chainstep 2 of 2
When we fled Gnomeregan, we left so much data behind! Vitally important data!
I need the data on a prismatic punch card, from a Matrix Punchograph 3005-D high security terminal, deep in Gnomeregan. You must access the terminal, but to do that you first need clearance... and to get that you must access lower security terminals-- models -A, -B and -C. And to do THAT you need security punch cards, starting with white... and we left all the punch cards in the city.
It's a catastrophe! Can you help?
Pays 25s · Gnomeregan Exiles +200
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Essential Artificials 30
Bring 12 Essential Artificials to Klockmort Spannerspan in Ironforge.
ObjectivesEssential Artificial ×12
Turned in toKlockmort Spannerspan
Chainstep 2 of 2
A nigh-universal mechanical component--the essential artificial--was of great use to the tinkers and smiths of Gnomeregan. But during the frantic exodus from our city, no one remembered to take any of these devices with them! And I need a large supply of them for work I will soon undertake.
Please, go into Gnomeregan and get me some essential artificials. You'll find them in the deeper areas of our city, held in containers called artificial extrapolators.
Thank you, <name>, and please hurry!
Pays 55s
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Gyrodrillmatic Excavationators 30
Bring twenty-four Robo-mechanical Guts to Shoni in Stormwind.
ObjectivesRobo-mechanical Guts ×24
Turned in toShoni the Shilent
It's terrible, <name>. We are not going to have enough parts to get our fleet of gyrodrillmatic excavationators to Dun Morogh.
What we need are spare parts, <name>. What better place to get the spare parts for our vehicles than Gnomeregan? I hear that bots and mechs roam around that place like cattle on an open range.
What I need you to do is go to Gnomeregan and tear apart those robots. Bring me back their robot guts. Two dozen should be sufficient.
Pays Stormwind +100 · Gnomeregan Exiles +100
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Klockmort's Essentials 30
Speak with Klockmort Spannerspan in Ironforge.
Turned in toKlockmort Spannerspan
Chainstep 1 of 2
A gnome friend, Klockmort Spannerspan, sent word to me from Ironforge. He tells me he needs help on a dangerous, but essential, mission into Gnomeregan, the once great gnome city now contaminated and filled with mad gnomes and their devices.
I must stay here, but my heart aches to help my friend. If you can go in my stead, then I would be much indebted to you.
You may find Klockmort in Tinkertown, in Ironforge.
Pays 250 XP
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The Only Cure is More Green Glow 30
Travel to Gnomeregan and bring back High Potency Radioactive Fallout. Be warned, the fallout is unstable and will collapse rather quickly. Ozzie will also require your Heavy Leaden Collection Phial when the task is complete.
ObjectivesHigh Potency Radioactive Fallout, Heavy Leaden Collection Phial
Turned in toOzzie Togglevolt
Not only was your sample insufficient in quantity, it was also impure.
What we require is more green glow. The troggs are obviously not irradiated sufficiently to fulfill our needs. You will have to go into Gnomeregan and bring back some radioactive fallout, straight from the tap. I am speaking of the irradiated slimes, lurkers and horrors. Be warned, the containment of this type of fallout is difficult. You may need to make several attempts with the phial until a suitable sampling is recovered.
Pays 25s
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The Sparklematic 5200! 30
Insert a Grime-Encrusted Item into the Sparklematic 5200, and be sure to have three silver coins to start the machine.
ObjectivesGrime-Encrusted Object
This contraption stands out amongst the gnomes holding out against the madness outside the room. A small plaque on the device reads "The Sparklematic 5200", followed by some text:
"Grime and residue ruining your sparklies? The Sparklematic 5200 puts the shine back in shine-tastic! Insert the item you wish to clean and deposit three silver coins in the coin slot. Give the Sparklematic 5200 a moment for operation, and voila! Your valuables will emerge clean and shiny!"
Pays -1g -3s
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<UNUSED> 32
[PH] Log Description
[PH] Description
Pays 3,200 XP · 65s
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Grime-Encrusted Ring 34
Figure out a way to remove the grime from the Grime-Encrusted Ring.
ObjectivesGrime-Encrusted Ring
You have uncovered what appears to be a ring from the corpse of one of the Dark Iron dwarves. It is difficult to tell what kind of ring it is, however; dirt and hardened residue cake the item completely, making wearing it impossible. You think you can make out the slight luster of precious metal and maybe even the glint of a gem under the residue.
If you are going to make use of this ring, you are going to need to find something to get the hardened residue off of it.
Pays -1g -3s
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Return of the Ring 34
You may either keep the ring, or you may find the person responsible for the imprint and engravings on the inside of the band.
ObjectivesBrilliant Gold Ring
Opening the box produced by the Sparklematic 5200 reveals what you had suspected - a shiny ring! Wearing the ring, you feel magic power surge through you body.
Inside the band is a small but nonetheless discernable imprint of the seal of Ironforge. Next to that, three small initials are engraved: "TdK". This may signify either the initials of the previous owner, or perhaps the initials of the ring's crafter. Keep the ring... or return it to this person. Decisions, decisions...
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Return of the Ring 34
You may either keep the ring, or you may find the person responsible for the imprint and engravings on the inside of the band.
ObjectivesBrilliant Gold Ring
Chainstep 1 of 2
Opening the box produced by the Sparklematic 5200 reveals a shiny ring! Donning the ring, you feel magic power surge through your body.
Inside the band is a small but nonetheless discernable imprint of the seal of Orgrimmar. Engraved letters are next to it, but only the first three stand out even after cleaning: "NOG..."
This may signify either the initials of the previous owner, or perhaps the initials of the ring's crafter. Keep the ring... or find "NOG" - decisions, decisions...
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Chief Engineer Scooty 35
Speak with Scooty in Booty Bay.
Turned in toScooty (named in the quest's summary)
Chainstep 1 of 2
As soon as we got word from Kernobee about the new gnomish rig, Scooty and I began work on the Transpolyporter 6000: The fastest and most reliable way to Gnomeregan.
It's finally ready for passengers to board, <name>. If you want to give it a try, go to Booty Bay and talk with Scooty at the wind rider roost. To get to Booty Bay, take the boat from Ratchet.
Of course, you could always try and make the run to Gnomeregan through the dwarf infested mountains of Dun Morogh!
Pays 280 XP
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Gnomer-gooooone! 35
Wait for Scooty to calibrate the Goblin Transponder.
Chainstep 2 of 2
As long as you have the transponder in your possession, all you need to do is step on the pad and you'll be teleported to Gnomeregan.
You may experience some unusual side effects, but none of those should be permanent... anymore.
I almost forgot the most important part - getting back. When you're ready to come back, just step on the transpolyporter pad in Gnomeregan!
Now to calibrate the transponder to your size and weight.
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Rig Wars 35
Retrieve the Rig Blueprints and Thermaplugg's Safe Combination from Gnomeregan and bring them to Nogg in Orgrimmar.
ObjectivesRig Blueprints, Thermaplugg's Safe Combination
Turned in toNogg (named in the quest's summary)
Gnome technology - two years ago its most common use was as a punch line. Times certainly have changed. Now they've got a new rig built that's better than all our shredder models combined. I need the blueprints, <name>!
Unfortunately, the plans are locked away in a safe near Mekgineer Thermaplugg. To make matters worse, the combination to the safe is only known by Mekgineer Thermaplugg.
Do whatever you have to do to get that combination, <name>. Then crack open that safe and bring back those blueprints!
Pays Orgrimmar +100
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The Grand Betrayal 35
Venture to Gnomeregan and kill Mekgineer Thermaplugg. Return to High Tinker Mekkatorque when the task is complete.
ObjectivesMekgineer Thermaplugg
Turned in toHigh Tinker Mekkatorque
I trusted Thermaplugg, <race>. Never did I expect that he would betray me and the entire gnomish people. And for what? Power? Wealth? All things that he would have had in time. Now we have been displaced from our home and that madman is in charge. The king of nothing....
We will retake Gnomeregan, <name>. We will not stop until the city is back in our control. If you wish to join in our fight, a simple task I ask of you: Kill the betrayer. Destroy Mekgineer Thermaplugg.
Pays 35s
Item names, stats and drop rates are the game's own data. Drop chances are what the client reports and will move as more of the beta is played. Every dungeon's loot · the dungeon list · quests across every instance.
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